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Automik Breakers
Team Director, Programmer
I was the team lead and a gameplay/UI programmer for "Automik Breakers". I managed team member onboarding, created and updated team resources, and worked on various gameplay programming. I developed the mobile cargo controller, the hub manager, the game manager, and the various game modes and UI found in the game.
I improved my leadership capabilities with this team and enjoyed supporting and learning from everyone. I also grew my knowledge and familiarity with Unity's UI system, extensively using layout groups and prefabs to achieve the final look.
Team Size
9
Time
1 Week
Tools
Unity
Visual Studio
Miro (Whiteboard)
Discord
Google Drive
Project Gallery
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